AI Insights · Timothy · June 2024
Top 5 Arcade Racing Apps on Android in the Middle East Q2 2024
In Q2 2024, the top 5 arcade racing apps on Android in the Middle East showcased varied trends in downloads, revenues, and active users. Sensor Tower data reveals notable performance metrics for these popular games.
In Q2 2024, the Middle Eastern market for arcade racing games on Android exhibited diverse performance trends across the top 5 apps. Insights from Sensor Tower provide a closer look at downloads, revenue, and active user metrics.
Pocket Champs: 3D Racing Games from Madbox saw a peak in weekly revenue at around $6.6K in mid-April, before gradually declining to approximately $2.7K by the end of June. Weekly downloads started strong at 9.7K but dropped significantly to around 3K towards the quarter's end. Active users also decreased from 22.2K in early April to 14.3K by late June.
Asphalt Legends Unite, published by Gameloft SE, managed a consistent revenue stream, peaking at $3.6K in the second week of April and ending the quarter at $2.5K. Downloads varied, reaching a high of 5.7K in the last week of June. Active users increased from 11.3K in early April to 15.1K by the end of the quarter.
Need for Speed™ No Limits by ELECTRONIC ARTS had a notable revenue peak of $1.7K in early June. Downloads fluctuated significantly, reaching a high of 25.7K in the first week of April and stabilizing around 13K towards the end of June. Active users showed a robust presence, starting at 75.5K and maintaining a strong base of around 56.6K by the quarter's close.
CarX Drift Racing 2 from CarX Technologies, LLC experienced stable weekly revenue, peaking at $811 in early April and maintaining around $586 by late June. Downloads remained steady, averaging around 3.5K throughout the quarter. Active users were consistent, hovering around 6.3K.
CarX Street, also by CarX Technologies, LLC, saw a gradual increase in revenue, starting at $668 and reaching $672 by the end of June. Downloads remained modest but stable, averaging around 1.2K weekly. Active users showed a slight upward trend, increasing from 14.2K to 15.1K over the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.